Work with us
Got an idea? We ship it.
We design, build and launch mobile games and apps on iOS and Android. We've shipped our own, and we can take yours from a rough idea to the App Store and Google Play.
What we build
From first prototype to launch day
One small team covering design, development and store release, so you don't have to coordinate a handful of freelancers.
Mobile games
Casual, puzzle and simulation games built for short sessions and touch controls, with the polish that keeps players coming back.
Apps
Marketplaces, utilities and community apps with clean UI, accounts, payments and the backend to run them.
MVPs for startups
Need something in users' hands fast? We scope down to what matters, build it, and help you learn from real usage.
Branded games
Small, playable experiences for brands, events and campaigns that people actually want to play and share.
Rescue & polish
Already have a build? We can fix performance, tighten the feel, improve onboarding and get it store-ready.
Launch & live ops
Store listings, analytics, ads and in-app purchases, and updates after launch based on what players do.
Proof, not mockups
Things we've actually shipped
Every one of these was designed, built and released by us. Try them before you talk to us.
Washing Bad
A laundromat management sim with a crime-comedy twist: day and night gameplay loops, customer queues and an economy to balance.
Toggle
A minimalist puzzle game with endless levels generated from a seed, so there's always another puzzle. Live on iOS and Android.
RugPull.io
A meme-coin trading simulator with live-feeling charts, profit and loss tracking and a global leaderboard.
BestGems
A community marketplace to buy, sell and discover gemstones, with listings, profiles and trust built in.
Our stack
Tools we build with
We pick the engine and stack that fit your project, not the other way round.
Game engines
- Unity C#
- Godot GDScript
- Three.js WebGL · TypeScript
Apps & web
- TypeScript
- React
- iOS & Android releases
Backend & APIs
- Node.js API design
- Firebase Auth · Firestore · Functions
- Leaderboards, accounts & analytics
How it works
A clear process, no surprises
Discovery call
A free call about your idea, your audience and what success looks like. We'll be honest if we're not the right fit.
Scope & quote
A written scope with features, milestones and a fixed quote, so you know exactly what you're getting before anything starts.
Build in sprints
You get a new build to play every week, so you can see progress and change direction early, not at the end.
Launch & support
We handle the store submissions and stick around after launch for fixes and updates.
Ways to work together
Start small or go all in
Every project is quoted individually. These are the usual starting points.
Prototype
Usually 2–3 weeks
A playable proof of your core idea, for testing the fun, pitching investors or validating demand.
- Core mechanic or main flow
- Test builds for iOS & Android
- Recommendations for next steps
MVP
Usually 6–10 weeks
A focused first version that's ready for real users, with the features that matter and nothing extra.
- Design & UI
- Accounts, data & backend as needed
- Analytics
- App Store & Play Store release
Full launch
Scoped with you
A complete game or app, polished and ready to grow, with support after launch.
- Everything in MVP
- Monetisation (IAP, ads, subscriptions)
- Store listing & launch assets
- Post-launch updates
Start a project
Tell us about your idea
It takes about a minute. We reply within two working days with next steps.
FAQ
Good questions
Who owns the code and the IP?
You do. Once the project is paid for, the source code, art and other project assets are yours.
How much does a project cost?
It depends on scope. After the discovery call we send a written scope with a fixed quote, so there are no open-ended bills. Choosing a budget range in the form helps us suggest what fits.
Will you sign an NDA?
Yes. Mention it in the form and we'll sign one before you share the details.
Do you handle App Store and Google Play submission?
Yes. We prepare the builds, store listings and screenshots and take care of the review process. Apps can go out under your developer account or ours.
What happens after launch?
We fix bugs found after launch and can stay on for updates, new features and live ops on an ongoing basis.
We're not in Sri Lanka. Is that a problem?
Not at all. We work remotely with weekly builds and calls at a time that suits you.
Let's build something fun
Tell us what you have in mind. The first call is free and there's no obligation.
Start a project